Aiming and firing your bow works just as it does in Breath of the Wild: you take aim with either the Joy-Con or Pro Controller and shoot by pulling back on the right trigger. At times I actually found them to be quite useful and fun. We can’t talk about Skyrim on Switch without mentioning the newly added motion controls. It shares the exact same atmosphere and feeling that many of us have grown to love-hilarious bugs included. Not a single thing about my entire time with Skyrim on Switch felt like a diminished experience. Whether I was playing docked or undocked, Skyrim appeared to run at a relatively consistent 30 frames per second, with only a few minor dips when loading into new areas. It still feels very much like Skyrim, and that’s what’s most important. Nothing about Skyrim on Switch felt like a diminished experience.With a resolution of 1080p while docked and 720p undocked, textures are relatively detailed, and character models are… Well, as good as you might expect from a six-year-old, open-world action RPG.
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